Summary
Skills
I am a character animator with 8+ years of experience. My drive and skill in handling demanding workloads are matched only by my passion for infusing captivating personalities and narratives into character development. Much of my expertise has been honed in the high-pressure world of previsualization, where I excel at meeting tight deadlines without sacrificing the quality of animation and camera work. Today, I work as a Mid Animator at Fun Dog Studios, where I handle layout and all the way to polished animations.
Autodesk Maya | Unreal Engine | Blender | Adobe Premiere, After Effects, Photoshop | Procreate
Experience
Education
Mid Animator FunDog Studios | LA | Jan 2023 - current
Responsible for animating in-game, teasers, and trailers animations in this shooter extraction game - specifically the Mother Courage and Opal enemy boss characters. I also worked on most cinematic synckills in game.
Mid Animator ARRIVANT Studios | LA | Sept 2022 - 2023
Responsible for animating in-game animations in this strategy board game - idles, attack animations, synckills, deaths for all 9 fantasy creatures. Also responsible for game cutscenes and vignettes.
Previs & Postvis Animator Proof Inc. and Halon Entertainment | LA | Apr 2017 - 2022
Worked closely with directors and VFX supervisors and animated multiple pre-vis sequences for Indiana Jones and the Dial of Destiny (2023), Ghosted (2023), Nyad (2023), Moonfall (2022), The Tomorrow War (2021), Fast & Furious 9 (2021), ThunderForce (2021), The Voyage of Dr. Dolittle (2020), Ford V Ferrari (2019), and Ad Astra (2019).
Freelance Animator 2017 - current
Animated for ThunderCode, a Sweden studio for screens in Alesso’s concert (2023)
Animated for @aiman_samat for his IG content
Gnomon Animation School Animation class, Jan - Apr 2021
Loyola Marymount University, Los Angeles BA in Animation, 2015 -2018