I am a character animator with 8+ years of experience. My drive and skill in handling demanding workloads are matched only by my passion for infusing captivating personalities and narratives into character development. Much of my expertise has been honed in the high-pressure world of previsualization, where I excel at meeting tight deadlines without sacrificing the quality of animation and camera work. Today, I work as a Mid Animator at Fun Dog Studios, where I handle layout and all the way to polished animations.

Summary

Skills

Autodesk Maya | Unreal Engine | Blender | Adobe Premiere, After Effects, Photoshop | Procreate

Mid Animator
FunDog Studios | LA | Jan 2023 - current

Responsible for animating in-game, teasers, and trailers animations in this shooter extraction game - specifically the Mother Courage and Opal enemy boss characters. I also worked on most cinematic synckills in game.

Experience

Mid Animator
ARRIVANT Studios
| LA | Sept 2022 - 2023

Responsible for animating in-game animations in this strategy board game - idles, attack animations, synckills, deaths for all 9 fantasy creatures. Also responsible for game cutscenes and vignettes.

Previs & Postvis Animator                     
Proof Inc. and Halon Entertainment  | LA | Apr 2017 - 2022

Worked closely with directors and VFX supervisors and animated multiple pre-vis sequences for Indiana Jones and the Dial of Destiny (2023), Ghosted (2023), Nyad (2023), Moonfall (2022), The Tomorrow War (2021), Fast & Furious 9 (2021), ThunderForce (2021), The Voyage of Dr. Dolittle (2020), Ford V Ferrari (2019), and Ad Astra (2019).

Freelance Animator               
2017 - current

Animated for ThunderCode, a Sweden studio for screens in Alesso’s concert (2023)
Animated for @aiman_samat for his IG content

Gnomon Animation School     
Animation class
Jan - Apr 2021

Loyola Marymount University, Los Angeles                               
BA in Animation
2015 -2018

Education